Thursday, March 10, 2011

Week 7 Reading

The iSO technology provides unique features for their users such as multitasking, printing, and VoiceOver.  To create an application (app), it is vital for the builders to understands every detail, even the artwork, icons, images, buttons; to work with the iSO system well together. The dimension for each Apple devices may vary, so it is to watch out the sizes of what the app is designing for, also making it work on every devices. For iPhone and iPod touch, the home screen can be display in one orientation only. So if one is designing an app for these devices, he or she has to keep the orientation portrait. It won’t matter for iPad when it works on both portrait and landscape.
It is also vital to understand all types of gesture that Apple users will perform when they use the devices. They are tap, drag, flick,  swipe, double tap, pinch open, pinch close, touch and hold and shake. So for one to understand those gestures well, they can design app to work with those gestures.
There are two types of software that run in iOS, which are iOS apps and web content. The instructions also provides some guidelines for builders to be aware of when they design the app, first is to create all a list that includes all the features that one thinks the users might like; targets the audiences; the filter the features through the audience definition; and keep the cycle going.
There are certainly a lot of things to consider when we build an app, the instructions are certainly helpful for us who had never build an app before. It is difficult for us to combine the functions and the look together, sometimes you want an appeal display then you have to forgo some functions. I will say it is a good lesson for us to learn how to balance in between.


* iPhone app design mistakes

No comments:

Post a Comment